Latest cheats and codes below.

Wednesday, May 27, 2009

Motherload & Motherload: Goldium Edition Cheats

Motherload & Motherload: Goldium Edition Cheats
 
Verified by: unverified
Bogus Report: 

In either Challenge or Adventure mode open the 'Option' menu and type the following codes without the quotes to enable the corresponding. If the code has been entered correctly you will hear a confirmation sound. 

Adds $100,000:
Type the code 'blingbling'. 

Unlock Max Upgrades & 99 of ALL Items:
Type the code 'ntouchable'. 

Refill Fuel:
Type the code 'fillerup'. 

Upgrades Engine to next best Engine:
Type the code 'warp9'. 

Upgrades Fuel Tank to next best Fuel Tank:
Type the code 'guzzle'. 

Upgrades Cargo Bay to next best Cargo Bay:
Type the code 'supersize'. 

Upgrades Radiator to next best Radiator:
Type the code 'toocool'. 

Upgrades Drill to next best Drill:
Type the code 'digdug'. 

Upgrades Hull to next best Hull:
Type the code 'penetrable'.

Sunday, May 24, 2009

Plants vs. Zombies Cheats For PC

Cheat: Infinite Sun

Extremely unconfirmed: For infinite sun, enter this code: tohot
Submitted by deon 
Unlockable: Costumes

Enter these codes with your keyboard during gameplay for the desired effect:
future - Futuristic sunglasses for zombies
mustache - Zombies with stylish womb brooms
pinata - A shower of candy when a zombie dies
trickedout - Alternate Lawn Mower appearance
sukhbir - Toggles the zombie's call for brains-sound
daisies - Zombies leave small daisies behind when killed

Saturday, May 23, 2009

Left 4 Dead Cheats For PC

Cheat: Cheat List

To insert the cheats below, call-up the in-game cheats console by pressing the tilde (~) key. Then, insert the cheats on the left for the corresponding result on the right.


Buddha - Receive damage, but will not die

give X - Give any item (where X = item name)

god - God Mode

impulse 10 - All weapons and ammunition

nb_blind 1 - Infected cannot see you

noclip - Walk through walls

sv_infinite_ammo 1 - Infinite ammunition (no reloads)

warp_all_survivors_here - Teleports all survivors to your position

warp_all_survivors_to_checkpoint - Teleports all survivors to the nearest checkpoint

warp_all_survivors_to_finale - Teleports all survivors to the finale

warp_to_start_area - Teleport yourself to the next chapter

Thursday, May 14, 2009

Resident Evil 5 Cheats For PS3

Unlockable: Sheva Alomar's Story

Clear the game once with Chris "Six Pockets" Redfield to unlock Sheva Alomar's Story.
Submitted by IGN Guides
Unlockable: Professional Difficulty

Beat the game on Veteran difficulty to unlock Professional difficulty.
Submitted by IGN Guides
Unlockable: Unlimited Ammo

To unlock unlimited ammunition for a weapon, fully upgrade all of its attributes, complete the game (all chapters) and buy the ability using Exchange Points from Bonus Features (for that weapon only).
Submitted by cohelo!
Unlockable: Mercenaries Mode

Beat the game once on any difficulty to unlock Mercenaries Mode.
Submitted by IGN Guides
Unlockable: Uber Weapons

Fully upgrade the weapons listed below for the desired uber weapon:
M92F Pistol - Unlocks the Beretta 83R (Burst)
S&W M29 Magnum - Unlocks the S&W 500 Magnum 
Ithaca M93 Shotgun - Unlocks the Hydra Triple Barrel Shotgun 
VZ61 Machine Gun - Unlocks the Gatling Gun (for Chris only) 
S75 Rifle - Unlocks the Longbow (for Sheva only) 

Submitted by helpmeleon
Unlockable: Characters and Costumes for Mercenaries Mode

To unlock additional characters and costumes in Mercenaries mode, you'll have to do well on each level.
Chris (Outfit 1) - Achieve an A Rank (or better) in The Village
Chris (Outfit 2) - Achieve an A Rank (or better) in Experimental Facility
Jill (Outfit 1) - Achieve an A Rank (or better) in Ship Deck
Jill (Outfit 2) - Achieve an A Rank (or better) in Public Assembly
Sheva (Outfit 1) - Achieve an A Rank (or better) in Ancient Ruins
Sheva (Outfit 2) - Achieve an A Rank (or better) in Missile Area
Wesker (Outfit 1) - Achieve an A Rank (or better) in The Mines
Wesker (Outfit 2) - Achieve an A Rank (or better) in The Prison

Submitted by thoughtzombie
Unlockable: The History of Resident Evil

Beat the game on any difficulty to unlock The History of Resident Evil.
Submitted by notzombie
Unlockable: Filters

Unlock the following filters by performing the actions below:
Classic Horror Filter - Beat the game on Amateur
Retro Filter - Beat the game on Normal
Noise Filter - Beat the game on Veteran

Submitted by gotgum
Unlockable: Rocket Launcher with Infinite Ammo

To unlock the Rocket Launcher with unlimited ammo, beat the game in under 5 hours (on any difficulty). Note: this must be toggled on under "Bonus Features."
Submitted by gotgum
Unlockable: Costumes 

These additional costumes for use in Campaign Mode can be unlocked by performing the following actions:
Safari Chris - Complete all chapters
Clubbin' Sheva - Complete all chapters
Tribal Sheva - Complete all chapters and find 30 BSAA Emblems
S.T.A.R.S. Chris - Complete all chapters and find 25 BSAA Emblems 

Submitted by ioweyouone
Unlockable: Items for PlayStation Home 

You can unlock the following objects for your space in Home by performing the actions listed below:
Albert Wesker - Complete the game on Professional difficulty
Chris Redfield - Sign in to Home (automatic)
Jill Valentine - Complete the game on Veteran difficulty 
Sheva Alomar - Complete the game on Normal difficulty
Treasure Chest - Collect all treasures in the game


Additions by optics
Submitted by needammo
Unlockable: Versus Characters

Below is a list of the unlockable characters for Versus Mode (downloadable content) and their costs in the game's exchange points. 
Safari Chris - 8,000 points
S.T.A.R.S. Chris - 13,000 points
Clubbin' Sheva - 6,000 points
Tribal Sheva - 15,000 points
BSAA Jill - 5,000 points
Battle Suit Jill - 7,000 points
Midnight Wesker - 30,000 points
S.T.A.R.S. Wesker - 50,000 points

Submitted by linkmelee1993
Hint: BSAA Emblems

Below is a list of how many BSAA Emblems can be found on any given chapter in the game. There are thirty emblems total, and not each chapter has one.
Chapter 1-1 - 0 Emblems
Chapter 1-2 - 3 Emblems
Chapter 2-1 - 5 Emblems
Chapter 2-2 - 3 Emblems
Chapter 2-3 - 0 Emblems
Chapter 3-1 - 4 Emblems
Chapter 3-2 - 2 Emblems
Chapter 3-3 - 1 Emblem
Chapter 4-1 - 3 Emblems
Chapter 4-2 - 1 Emblem
Chapter 5-1 - 1 Emblem
Chapter 5-2 - 1 Emblem
Chapter 5-3 - 3 Emblems
Chapter 6-1 - 3 Emblems
Chapter 6-2 - 0 Emblems
Chapter 6-3 - 0 Emblems

Submitted by IGN Guides
Hint: Unlimited Money and Ammo

Unlike in Resident Evil 4, your ammo and money carry over every time you replay a level. Collect money and ammo in a chapter; then pause, save and quit. Restart the chapter and you can collect everything a second time. This works well in chapters 1-2, 3-1 (the hovercraft level) and 4-1 (caves). As a general rule, this "farming" method works especially well in levels in which you can collect weapons worth money and ample hidden treasures like jewels and beetles. For instance, 3-1 has copious amounts of treasures, and a Rocket Launcher on the sunken boat that you can repeatedly collect.

Additions by RayRay 
Submitted by iwould 
Hint: Wesker's Dash Attack

When using the unlockable character Wesker in Mercenaries, you can click the Right Analog Stick (sometimes called R3) to initiate a dash. Press R1 + R2 while dashing to do a knee attack. Warning: This move will drain your own life meter, so use it sparingly!

Additions by ViciousGray
Submitted by SuzashiUchiha 
Hint: Inventory Reload in Mercenaries Mode

In Mercenaries mode you can reload your weapon by pulling up your Inventory screen and combining the ammunition manually with the gun (using the "Move" command button). Once you get used to this, you can use it to your advantage since it is a lot faster then reloading your shotgun, for instance, on the fly. More importantly, you can use this trick while climbing a ladder or when you are a jumping down to really save some time -- and possibly your neck.
Submitted by SuzashiUchiha
Hint: Weapon List

Below is a full list of weapons and how to find / unlock them. Most can be found in silver suitcases. The Dragunov is in a locker. Others are bought after fully upgrading a weapon.

Handguns
M92F - Chapter 1-1
H&K P8 - In Store after Chapter 3-1
SIG P226 - In Store after Chapter 5-1
M93R - Fully Upgrade M92F

Shotguns
Ithaca M37 - Chapter 1-2
M3 - Chapter 3-3
Jail Breaker - Chapter 6-1
Hydra - Fully Upgrade Ithaca M37

Machine Guns
ZV61 - Chapter 1-1
AK-74 - Chapter 5-1
H&K MP5 - Chapter 2-1
SIG 556 - Chapter 5-2

Rifles
S75 - Chapter 2-1
Dragunov SVD - Chapter 2-2
H&K PSG-1 - Chapter 5-3

Magnums
S&W M29 - Chapter 3-1
L.Hawk - Chapter 5-3
S&W M500 - Fully Upgrade S&W M29

Special Guns
Gatling Gun - Fully upgrade ZV61
Longbow - Fully upgrade S75

Submitted by xBlackNormandyx
Hint: Discarding Weapons in Mercenaries Mode

In Mercenaries mode, ammunition drops are based on the type of weapons you have. Use this to your advantage by discarding weapons you don't use. This causes more ammunition to be dropped for other weapons. Example: For Wesker (Stars), drop the Samurai Edge to find more Magnum and Shotgun ammo.
Submitted by SuzashiUchiha
Hint: Majini Distraction

You can click both analog sticks to taunt or goad nearby Majini into coming at you instead of your partner. Have your shotgun ready. "C'mon, c'mon!"
Submitted by Undeadsquirrel
Hint: Alternate Way to Unlock Professional Difficulty

If you get invited to play a level on Professional via PSN with someone who has unlocked Professional Difficulty in their game, it will then be unlocked in yours.
Submitted by manutd29 
Hint: Unlocking the Infinite Rocket Launcher

To acquire the Infinite Rocket Launcher, you must achieve a total game time of under 5:00:00. You don't have to play the game all the way through in one run to get a low total time -- you can just go chapter by chapter, using the Chapter Select, lowering your time in each. Your final time is a total of your lowest runs through the chapters.
Submitted by rds_231
Hint: Instant Reload in Mercenaries Mode

When the melee option appears, reload your weapon. Then, activate the melee sequence. The weapon will be reloaded instantly (and the enemy out of your face).
Submitted by Spamxcollecter
Hint: Avoid the Cage in 6-1 

Upon starting this level you'll be able to climb to the top of the crow's nest to the left of your spawn point. From here you may snipe the enemy that operates the crane. Look for him under the arm of the crane by the controls to the upper left. This will allow you to skip the scene in which your partner gets trapped in the cage. You can also snipe the enemy half way up the ladder, and the one by the caged area. The latter is easier to shoot from the level's initial starting point.
Submitted by lawbeggar
Hint: Unlimited Ammo for All!

Once you unlock unlimited ammo for a gun, it will be unlocked for all copies of that gun you may have. Buy one for your partner so they can join in the fun! Note: You'll still have to fully upgrade any additional weapons to get their maximum power.
Submitted by marcus76us
Hint: Bypass the Locked Gate in 2-1

At the very end of 2-1 you'll ascend a building before fighting the chainsaw-wielding maniac. At the top of the building, you are prompted to split up so Sheva can work her way to the other side of the locked door below. You can avoid this entire scene and stay together by unlocking this door in an alternate way.

You'll need a hand grenade, which you can find on the first balcony up the stairs in the building with the locked door. Actually, you'll probably need more than one since this is a tricky toss. On this very balcony (the first one, not the top one), position yourself directly across from the "Animal Health" sign. Lob a grenade at this sign (aim a but lower than you think) and it will rebound off of it and land near the locked door below. This will blow off the lock. Go downstairs and exit via the door.


Alternately, if you have the Gatling Gun, you can push it through the door and it will shoot off the lock from the other side.

Additions by mjgoldo
Submitted by Peter1x2 
Hint: Evade Attacks

If you have ammo or other pickups at your feet, you can use them to evade enemy grabs and other attacks. Simply initiate the item pickup as the enemy begins its attack animation. You’ll be invincible as you bend down. Your AI partner will temporarily remain invincible as well. This can save your life in Mercenaries! 
Submitted by JakeSet 
Hint: The Heart of Africa

There is a special treasure to be had in the boss fight with Jill and Wesker. If you beat up Wesker enough in the seven minutes he has to spare, the Heart of Africa treasure will appear between the two stairs on the bottom level -- behind where Jill spawns during the second half of the fight (and you can pick it up in the second half too). One Rocket in Wesker's well-groomed face will do the trick (you have to shoot the rocket with another rocket or a gun while he holds it). Hide at the end of a long passage after he kicks you through the wall. Soon you'll see on your map that he's spinning around, looking for you. Shoot him with a rocket then.
Submitted by joeym1996
Hint: Hidden Treasure - Topaz (Marquise) 

Note: This is significantly easier with unlimited ammo. After encountering your first Majini and jumping out the window in Chapter 1-1, a long wave of Majini will stream out of an alleyway. Instead of running for safety, take them on. After 20 or so, a final one will leave behind the Topaz (Marquise).
Submitted by Re5-4-ever
Easter Egg: Hidden Dialog

If you wait around long enough at the very beginning of Chapter 1-1, before any checkpoints, you will trigger a conversation between Sheva and Chris in which Chris gives a scathing critique of the American Dream.
Submitted by Buttman 
Easter Egg: Hidden Cutscene

At the very start of Chapter 1-1, take your first right just past the building and you'll see a quick cutscene of a fellow in an unfortunate predicament.
Submitted by rodhay 
Easter Egg: The Chair

In this immensely stupid Easter Egg, Chris and Sheva can take a short rest in a chair. There are chairs in Chapter 5-3 (at the beginning of the chapter, far end of the lab) and Chapter 6-2 (the captain's seat). That is all.

Crucial additions by LethalSniper

Submitted by Everyone and Their Partner
Easter Egg: Hidden Zombie

In the third part of Chapter 2-2, look for a green portable toilet just past the truck with a gatling gun. Politely knock on it for a surprise. Oh, and have a weapon ready.
Submitted by sergio_rossell

Thursday, May 7, 2009

The Godfather II Cheats for PC

Hint: Character Locations

If an NPC doesn't appear in the area listed below, you may not have encountered him in the storyline yet (or killed him off).

Alvin Uzzano - Northeast of Richie's Tavern, New York. Safecracker and medic with Advanced Gun License.

Bernard Uzzano - Near the large crypt adjacent to the Almeida capo hideout (Jaime Fesser) at Goldenrest Cemetery, Florida. Bruiser and medic with Advanced Gun License.

Jimmy Lira - Jersey's Sports via the game's DLC. Arsonist, medic, safecracker and engineer.

Leroy Petriboni - Found in Las Palmas, Florida at the Jersey's Sports Bar. Look for the gambling crime ring on the southernmost island, then approach the building from the east to find a small room. He can be found there. Safecracker and Engineer with Expert Gun License.

Ray Fogliano - On the roof of the building across from Corman's Drive-In, in Florida. Check the rooftop nearest to the Corrupt Official (Joey Katz). Arsonist and demolitions.

Ray Ricci - Locate the square between Casino Imperial and the capitol in Cuba. Demolitions and engineer with Expert Gun License.

Roy Mancini - Go to the airport in Corazon de Oro, Cuba. He should be near the second plane (behind the Battaglia Cement Factory). Bruiser and engineer with Expert Gun License.
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